10th September 2026, 18:00
Zoom

Artist Mark Webster discusses The Recode Project, exploring how computational processes and rule-based systems can generate visual form. He reflects on writing code as a creative act, the relationship between instruction and outcome, and how recoding existing works offers a way to understand, reinterpret and extend digital art histories.

AI Generated Summary

Video Recording

About the Event

The ReCode Project was initiated in 2012 by Matthew Epler as a community-driven effort to preserve computer art. The concept was simple: choose a computer art work and reconstruct the work using a modern-day programming language. The project sought to raise awareness of a little-known history.

It equally had a role to educate and was a means to share work for others to learn from and build on. While its beginnings sparked online interest for a small and devoted circle of artists working with code, it unfortunately lost steam and the project was finally archived. In that short space of time, however, Mark Webster had personally become fascinated by the history of algorithmic art and had already contacted a prominent pioneer in the field to come to France and share his experience of 'recoding'. It was the beginning of educational work inspired directly from Epler's initiative but considerably enriched by the experiences that ensued.

Organised and introduced by Geoff Davis.

About the Speaker

Mark Webster

Speaker

Mark Webster

Mark Webster is an artist working in various media and practices. He is a teacher of creative coding and generative graphic design and has been teaching at ESAD d'Amiens since 2012. His latest published work, entitled Hyper & Cosmic, presents two artistic works exploring the generative space of typography, text, and language at large.

About the Host

Geoff Davis

CASCOM, Exhibitors, Speaker

Geoff Davis

Geoff Davis is a pioneering generative artist, writer, musician and AI researcher whose practice explores text, technology and creativity. He founded Micro Arts in London in 1984, creating and distributing computer art and story generators on data cassettes and Prestel Teletext network. His work has been exhibited internationally since 1985 and is held in collections including the Computer Arts Archive, Francisco Carolinum Museum, Franke Foundation, The National Museum of Computing and Le Random. A PEN-published fiction writer, he has also produced creativity software, worked in music, taught at universities and art colleges, and researched interfaces, AI and electronic art. He serves on the Computer Arts Society committee.