Talk: History of AI in the Arts
Paul Brown, Ernest Edmonds, Stephen Bell, Catherine Mason
29th March 2023, 19:00
Zoom
Paul Brown, Ernest Edmonds, Stephen Bell and chair Catherine Mason trace AI art back to the 1970s Slade School and Leicester Polytechnic. They contrast today's unregulated corporate AI with pioneering artist-programmers who treated computers as amplifiers, sharing early experiments with plotters, cellular automata, interactive systems and Harold Cohen's AARON programme.
AI Generated Summary
Video Recording
Catherine Mason frames early experiments at the Slade School of Fine Art and Leicester Polytechnic as resources for understanding contemporary AI. She traces connections between systems art, cybernetics, educational reform and artists writing their own programs, highlighting the difficulty of recording changing electronic works. Ernest Edmonds describes collaboration with Stroud Cornock, interdisciplinary exhibitions and research that treats computers as interactive media rather than simply labour saving tools. He recalls links between Leicester and the Slade, discussions of art and artificial intelligence, and the development of human computer interaction research. Stephen Bell explores his movement from systematic sculpture and plotter drawings towards interactive agents with animal like behaviour. His examples address participation, unpredictable trajectories, material irregularity and the distribution of authorship. Paul Brown recounts the influences of light shows, chance, systems thinking and experimental education on his generative practice, explaining how simple interacting elements produce emergent complexity. He discusses cellular automata, Harold Cohen's AARON and Chris Briscoe's interdependent drawing systems. The conversation examines embodiment, learning through interaction, access to underlying technology and the assumptions embedded in software tools. Speakers argue for understanding computational principles while recognising that conceptual frameworks, creative constraints and artistic decisions remain central to experimentation across different technologies.
AI Generated Summary
About the Event
In "History of AI in the Arts," Paul Brown joins Ernest Edmonds, Stephen Bell and chair Catherine Mason to trace early AI art to 1970s Slade School and Leicester Polytechnic. They frame today's unregulated, corporate AI surge against pioneering artist-programmers who saw computers as amplifiers rather than replacements. Mason sets the scene: Malcolm Hughes, Harold Cohen and Bernard Cohen foster rule-based, systems-grounded art at the Slade, enabling students such as Stephen Scrivener, Julian Sullivan, Carol Gray and Nigel Johnson to write code, build hardware and explore cellular automata and artificial life. Edmonds recalls meeting Stroud Cornock at Leicester, the 1970 "Invention of Problems" exhibition, early networked and interactive art, a 1976 art-and-AI meeting, and a major human-computer interaction grant. Bell describes his Slade experiments with plotter drawings, an unfinished space game, later "Small World" agents using state-transition tables, and how low-level coding shaped his participatory practice. Brown recounts his own cellular-automata drawings, real-time generative pieces, the influence of Edward Ihnatowicz's cognitive interactionism, and Harold Cohen's AARON as an externalised creative agency. Together, the speakers argue that understanding this hands-on, embodied history helps artists critically engage with contemporary AI.